Gaming Mouse

January 24th, 2012 by becky | 1 Comment | Filed in Anecdote

A couple weeks ago Thomas pointed out to me that Woot was having a sale on Razer mice. I’ve never bought a gaming mouse in my entire life, and there was the Tron Razer Mouse, normally $100-ish, selling for $30. I mentioned it to Chris and he secretly bought it for me! It came last week.

Tron packaging

I’ve never seen Tron, either the old one or the new one, but I figured the design was classy enough that it wouldn’t matter. I stand by this – the mouse and packaging are beautiful.

Tron packaging

Unpacking the Tron Mouse

The instant I got this sucker in my paws, it was such a difference. Now I understand why people love Razer’s mice. It is incredibly sensitive – I’ve never had to turn the sensitivity down before. It has 7 buttons that you can map to whatever, but three of them are the usual mouse buttons so you really have 4 to play with. I haven’t found a way to map them to programs, but I’d very much like to. Imagine Skyrim opening at the click of a button! So far I’ve done a bit of gaming with it, mostly Skyrim, and it’s been amazing. It even makes little noises when the computer turns on – cute!

Tron mouse!

This is a fantastic mouse. I’m not a hardware snob in the least but I can see why people would pay $100 for it. It’s definitely for small hands or for a claw-grip for larger hands. I actually like the petite size though, seeing as my hands are smaller than the average gamer guy’s hands, and it is a beautiful design. Highly recommended!

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Guild Wars 2 Beta announced

January 23rd, 2012 by becky | No Comments | Filed in News

The news about Guild Wars 2 has been pretty sparse at best, especially in terms of dates. But luckily, the open beta has been announced today, as well as a 2012 release year for this highly anticipated game. Though there’s no set date for the open beta, at least now we know it’s coming soon, and a 2012 release date is awesome. Guild Wars was really the only MMO I got into and I’m really looking forward to playing the second installment.

Everyone of course is getting hyped up for Guild Wars 2, which I always find to be bad news for any game. Still, here’s hoping Guild Wars 2 will be an awesome game – I, for one, can’t wait!

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Kingdoms of Amalur: Reckoning Demo Thoughts

January 23rd, 2012 by stephen | 1 Comment | Filed in Article

On January 17th, the demo for Kingdoms of Amalur: Reckoning was released. I immediately downloaded it and got all excited to play! It’s written by R.A. Salvatore, drawn by Todd McFarlane, made by Morrowind and Oblivion lead designer Ken Rolston,  and wouldn’t be possible without baseball pitching legend Curt Schilling! (Boston Baby!)

Recently, I’ve been playing most RPGs on my PC. I sold my Xbox copy of Oblivion when Steam Deals were draining my wallet, account, etc. and I purchased the GOTY Edition. Same with many others. So I decided to keep going with the trend and pre-order the PC version of Amalur. Now I’m wondering if I’m making the right choice.

It feels like a console game to me. I am torn between switching my pre-order to PS3, or sticking it out with the PC version. The controls and camera control feels very… double-joystickish to me. I will have to give the demo a shot on the PS3 very soon to aid my decision. I have noticed that there is controller compatibility on the PC version! This might be my saving grace!

I have to say though, the game looks fun and amazing! Graphics aren’t spot on realism, but I’m enjoying that, and the fact that it still looks beautiful. Like I stated, gameplay seems like it would be better suited on console, but we’ll have to see how that pans out. I can’t wait to see how the story unfolds!

Also, I have to admit. This is making me want more Dragon Age. I’m hoping BioWare has some great announcements for us at E3 2012. I’ll be sure to post more when we get closer to the event!

What do you think about the demo for Kingdoms of Amalur: Reckoning? Be sure to leave comments giving your feelings on it, and maybe it will help me decide which system to get it on!

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Introduction: Thomas

January 22nd, 2012 by Thomas | No Comments | Filed in General

The first games I remember were on a computer that had an integrated surge protection unit with an anti-static contact built into the frame. I had no idea how to use a computer until at the age of six I was taught how to jump over aliens in Commander Keen and to kick Nazis in the face in Castle Wolfenstein, before stealing all of their hidden treasures. Fast forward through seventeen more years of Command and Conquers, Quakes, Dooms, Mechwarriors, Dark Forceses, and Timesplitterseses (how DO you pluralize those?) and yeah, some patterns emerge. I like first person shooters. There’s more to me than that though…maybe.

My childhood, right there.

One of my personal qualities not related to gaming is that I have a weakness for ill-advised adventures in the desert. I can still connect this back to the subject at hand as the most excited I have been about a game in a very long time was in the lead-up to Uncharted 3.

My gaming pedigree may be rich, but even so there are plenty of games that I just plain never got around to. I’ve prepared a list of some of these as a way to continue introducing myself. The list that follows is absolutely not exhaustive.

  • Shadow of the Colossus/Ico: How could I not have played these? The answer is: “somehow”
  • Final Fantasy: Not a single one.
  • Toe Jam and Earl: I played this for a few minutes once but never had an snes growing up. People seem to like it.
  • Grand Theft Auto III: What’s more surprising, this or Final Fantasy?
  • Earthbound: There must be something right about this game. I have a friend who recently marathoned through a ROM of this on his phone on a drive from South Carolina to Texas. He and his brother took turns.
  • Jet Set Radio Future: I’m just curious about this one.

I’ll end my list there for now. There’s a very good chance that gamers reading this are now frothing about how essential it is that I play one or another of these. If so, good. I chose the titles on that list specifically to illustrate my curiosity at never having experienced them. Everyone who might consider themselves a gamer has these experiences that they hold close. I still jump every time a friend’s phone goes off with that Metal Gear Solid alert sound.These games and more like them have apparently had a large impact on many people, and I hope to try to play catch-up at some point.

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Review: Mario Kart 7

January 21st, 2012 by becky | No Comments | Filed in Review

Graphics: 3, Gameplay: 4, Story: 1, Fun: 4, Controls: 3, Replay: 3 It was a totally unprecedented Christmas in my family, because Chris, my mom, my brother, and I all received Mario Kart 7 from someone else. It ended up being a really crazy “Wait, who are you giving it to again? I’m giving a copy to X so you should give your copy to Y” maze of Santa chaos. So two days after Christmas, we all gathered around with our DSs in hand, and after playing a practical joke on my mom (“Mom, you have to be within two feet of us for the 3DS wireless play to work”), we played.

If you’ve played any Mario Kart, you pretty much know how Mario Karts work. Even if you have no idea, it’s still pretty easy. It’s one of those “simple to learn, hard to master” games, and once you’ve conquered power sliding, it becomes a matter of learning the courses to exploit short cuts and stuff. Anyway, so there we were, playing, and you will never guess what happened next. Read the rest of this entry »

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